Dwelling sectors contain the bases and cities of NPC Natives, with smaller spawner-like camps you can clear through diplomacy or force.Īdditional structures and effects.Landmark sectors contain high value, large Imperial ruins providing unique benefits.A Sector contains one biome and a number of natural terrain features - these define the sector’s base resource yield. Wilderness sectors follow natural boundaries and reflect their terrain.This sector system has a big impact on the world map gameflow. ![]() Each sector has a name hinting at its contents.Ī patchwork of bordered areas called Sectors make up the surface of planets. Sectors are important for a colony to grow and can be conquered individually and taken from other colonies. The surface of a planet is divided into multiple sectors. ![]() The world map wraps horizontally, and as such there are no eastern or western edges to the map. There are five main land biomes, which have varied resource yields to be exploited through research. Planets are built from a combination of distinct landscapes, such as frozen wastes, lush jungles, and deserts, with their own alien flora and fauna.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |